Pulse
The Mirai Pulse redefines the hoverbike experience with its fusion of sleek design, integrated weaponry, and advanced thrusters for unmatched maneuverability. It's the ultimate choice for those seeking a blend of precision, speed, and combat readiness in challenging environments.
The Mirai Pulse redefines the hoverbike experience with its fusion of sleek design, integrated weaponry, and advanced thrusters for unmatched maneuverability. It's the ultimate choice for those seeking a blend of precision, speed, and combat readiness in challenging environments.
The Mirai Pulse redefines the hoverbike experience with its fusion of sleek design, integrated weaponry, and advanced thrusters for unmatched maneuverability. It's the ultimate choice for those seeking a blend of precision, speed, and combat readiness in challenging environments.
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Storage
- Cargo
- 0 SCU
- Stowage
- 850 K µSCU
Signature
- IR
- 401
- EM
- 3 287
Stats
- Crew
- 1
- Dimensions
- 3.5 × 2.5 × 1.5m
- Cross Section
- 506
- Mass
- 2 535 kg
Speed
- SCM
- 204 m/s
- Max
- 561 m/s
Defense
- HP
- 1 550 HP
- Shield
- 0 HP
- Class Name
- MRAI_Pulse
- Version
- 4.8.1-LIVE.11952564
Combat & Systems
Weaponry
Pilot Weapons
- DPS
- 313.5
- Sustained DPS
- 127.7
- Alpha
- 17.1
Resource Network
Signature
- Signal
- Shields
- Quantum
- IR
- 401
- 401
- EM
- 3 287
- 3 287
Cooling
16 Segments- Seg.
- Shields
- Quantum
- Used
- 7 Seg.
- 7 Seg.
- Usage
- 46.0%
- 46.0%
Power
10 Segments / 375 EM/Seg.- Seg.
- Shields
- Quantum
- Used
- 5 Seg.
- 5 Seg.
Armor
Health & Deflection
- Health
- 1 300 HP
- Physical Def.
- 6
- Energy Def.
- 4
Damage Multipliers
- Physical
- -10%
- Energy
- +28%
- Distortion
- 0%
Signal Multipliers
- EM
- 0%
- IR
- -65%
- CS
- 0%
Shield
Info
- Face Type
- Bubble
- Hit Points
- 0 HP
- Regeneration
Turrets 1
Thlilye Laser Gatling
(Laser Gatling)
0.3
Counter Measures 2
Countermeasures Right
Weapon Defensive (Countermeasure Launcher)
Countermeasures Left
Weapon Defensive (Countermeasure Launcher)
Paints 1
Paint
Paints
Equippable Paints
View all
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Other hardpoints 39
Thrusters 19
Landing Systems 1
Systems 2
Weapon Regen Pool
Weapon Regen Pool
Crew Stations 3
Fuel 2
Internal Tank
(Hydrogen)
Relays 1
System Breakdown
EM Groups
- System / EM
- Shields
- Quantum
- Radar
- 800
- 800
- Cooler
- 375
- 375
- Weapon Gun
- 111
- 111
- Power Plant
- 2 001
- 2 001
Cooling Groups
- System / Segment
- Shields
- Quantum
- Radar
- 2
- 2
- Power Plant
- 5
- 5
Power Groups
- Radar
- 2
- Cooler
- 1
- Weapon Gun
- 0
- Flight Controller
- 2
Relay Network (1 Fuse - 1 Relay)
Each relay controls the listed hardpoints. If a relay is damaged, the connected components go offline.
Relay 1 fuse slot - 37 connections
Power Plants
(1)
Radix
hardpoint_powerplant
Coolers
(1)
Fridan
hardpoint_cooler
Flight Controller
(1)
Flight Blade
hardpoint_controller_flight
Turrets
(1)
San'tok.yāi Gimbal Mount
hardpoint_weapon
33 more in Crew Stations, Systems, Controllers, Radars, Thrusters, Fuel
Crew Stations
(2)
TRGT. STATUS
hardpoint_seat_pilot
hardpoint_dashboard_pilot
Systems
(1)
Self Destruct Unit
hardpoint_cockpit_self_destruct
Controllers
(8)
Radars
(1)
Denning
hardpoint_radar
Thrusters
(19)
hardpoint_thruster_main
hardpoint_thruster_retro_left
hardpoint_thruster_retro_right
Grav Lev 1
hardpoint_gravlev_rear_left
Grav Lev 1
hardpoint_gravlev_rear_right
Grav Lev 1
hardpoint_gravlev_front_left
Grav Lev 1
hardpoint_gravlev_front_right
hardpoint_thruster_mav_front_right_top
hardpoint_thruster_mav_front_right_side
hardpoint_thruster_mav_front_right_bottom
hardpoint_thruster_mav_front_left_top
hardpoint_thruster_mav_front_left_side
hardpoint_thruster_mav_front_left_bottom
hardpoint_thruster_mav_rear_right_top
hardpoint_thruster_mav_rear_right_side
hardpoint_thruster_mav_rear_right_bottom
hardpoint_thruster_mav_rear_left_top
hardpoint_thruster_mav_rear_left_side
hardpoint_thruster_mav_rear_left_bottom
Fuel
(2)
hardpoint_fuel_intake
Internal Tank
hardpoint_fuel_tank
Structural Integrity
| Part | HP |
|---|---|
| Critical Destroying these parts destroys the ship | |
| Body | 700 |
| Detachable Can be shot off the ship | |
| Arm debris a (front left) | 50 |
| Arm debris a panel (front left) | 50 |
| Arm debris a (front right) | 50 |
| Arm debris a panel (front right) | 50 |
| Body panel debris (back left) | 50 |
| Body panel debris (back right) | 50 |
| Body spoiler mesh (upper right) | 50 |
| Component housing mesh | 50 |
| Body spoiler mesh (upper left) | 50 |
| Structure Takes damage but cannot detach or destroy the ship | |
| Hardpoint vehicle destroyed | 400 |
Crew & Medical
Crew Stations
- Total Stations
- 1
Stations includes pilot, co-pilot, turret, engineering, and bridge positions
Flight & Mobility
Flight Characteristics
Speed
- SCM
- 204 m/s
- NAV
- 561 m/s
Boost
- Forward
- 284 m/s
- Reverse
- 124 m/s
- Regen Time
- 9.5 s (+ 2.0 s)
Agility
- Pitch
- 84.0 °/s (boost 100.8 °/s)
- Yaw
- 84.0 °/s (boost 100.8 °/s)
- Roll
- 135.0 °/s (boost 162.0 °/s)
Thruster Groups
- Type
- Count
- Capacity
- Accel
- Main
- 1
- 0.07 MN
- 3.28 G
- Maneuver
- 16
- 0.22 MN
- 10.63 G
- Retro
- 2
- 0.06 MN
- 2.84 G
Dimensions & Cargo
Dimensions & Mass
Dimensions
- Length
- 3.5 m
- Width
- 2.5 m
- Height
- 1.5 m
Cross Section
- Length
- 401
- Width
- 253
- Height
- 506
Mass
- Total
- 2 535 kg
- Hull
- 2 140 kg
- Loadout
- 395 kg
Purchase & Insurance
Insurance
- Claim
- 0.2 min
- Expedite
- 0.1 min
- Cost
- 75 aUEC
UEX Prices
0
No prices available.
Technical
Technical
- Class Name
- MRAI_Pulse